Pillars of OOP

The four pillars of object-oriented programming are:
Encapsulation: Bundling data and methods that operate on that data within a single unit, or object.
Abstraction: Hiding complex implementation details and showing only the necessary features of an object.
Inheritance: Creating new classes from existing classes, inheriting their properties and methods.
Polymorphism: Allowing objects of different classes to be treated as objects of a common super class.
In addition to these four, Composition is a fundamental principle of object-oriented design. It involves building complex objects from simpler ones. Many developers prefer composition over inheritance to achieve code reuse and build flexible systems.
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19 June 2025